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Update 4.0.3.9 Released

OK, there have been almost 40 updates since our last news posting here, we have just been sending out email notices instead of posting news items on the website.  There is a documented release history in the forum for anyone who is interested.

Here is what was in the 4.0.3.9 release:

 

Bugs Fixed

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* Import/Export: inventory imports should use file name as inventory name in the database

* Import/Export: Galaxis import-- prefire times in English decimal system would break the import

* Import/Export: Galaxis import-- changed description and angle fields

* Import/Export: showsim show-- some scripting conditions cause missing stock ids that will result in stock references not being included in an export or clone operation

* Import/Export: inventory imports from Pyromotion or FireLinx formats were not generating unique IDs for each item, which would cause incorrect effect references when cloning or export/import shows created from inventory items.

* Reports: custom reports, some fields on product reports cause errors when used

* Reports: setup reports, description field should use cue item names and not the overall cue name, since different items can be grouped under the same cue

* Reports: When running reports by module the inventory descritption of the last cue on last mod does not display on the report.

* Reports: inventory descriptions not used for spotter script and safety reports

* Reports: type column of product list should pull type from inventory if inventory is used

* Reports: size column of product lists not displaying when inventory data is used

* Camera Editor: position/angles don't always update when changing viewpoint under some circumstances

* Camera Editor: transition settings should save without using update button

* Camera Editor: improved interaction with timeline so that time markers reliably appear when in camera edit mode

* Main window: does not remember maximized status when on a 2nd monitor

* Main Window: if database specified in program settings is moved or deleted, program won't default to the original database and crashes

* Effect Browser: doesn't remember tab state of last session

* Script Editor: When adding effects from inventory to a cue that already has product, it will not auto match the position.

* Script Editor: script doesn't refresh when doing "refresh description column"

* Script Editor: inventory operations were not setting the guid field, which could lose inventory references if an inventory were deleted and then reimported after the show was scripted

* Script Editor: drag-drop refresh from inventory does not update description field

* Chain Wizard: when adding a new chain to a cue, it does not refresh the cue contents afterwards, creating the illusion that the old items are still there

* Chain Wizard: when adding a new chain, the delay time on the first item needs to default to zero instead of delay value

* Chain Wizard: should be an "All" option for Type

* Time Tweaker: adjust all cues, does not refresh cue data in grid for cues that were not selected

* Time Tweaker: process of changing cue times takes too long to complete

* Inventory Browser: Qty. Left field does not refresh when inventory browser is first opened.

* Inventory Browser: Qty. Left field does not update for operations that occur on the Script Editor (delete, clone etc.)


New Features

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* Import/Export: added StarFire inventory import

* Shell Editor: inventory drop-down choices now use insert shells from the Insert category.

* Inventory Manager: Merge feature for merging different inventory groups together

* Chain Wizard: added ability to work from inventory shells

* Effect Manager: add ability to rename effect library

* Reports: add 21-per sheet label reports

* Reports: added abiliy to delete custom reports

* Timeline: added button to toggle camera markers on and off

* Main Window: add reset viewpoint into pro/lite versions for when user loses track of viewpoint

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