When importing the ShowSim .SHO format, there is always the possibility that the
effects used to create the show do not exist in your effect library. When this happens, a message will popup after
the import completes, letting you know that some effects needed to simulate the
show are not in your database. The best
practice is to import all the effects required for a show before importing the
show itself. However, you can also load
the required effects after the show has been loaded and the system will repair
the show installation so that the new effects will be referenced. If you plan to export your shows and send
them to other ShowSim users, be sure to export any custom effect library that
the show requires and send that as well.
When importing formats other than the ShowSim .SHO files, some data will be missing
depending on the format. Some simple
scripting formats do not have fields for firing positions, segments, groups
etc. Fields that do not contain data
required by the ShowSim format will be auto-assigned default values during the
import. You will also need to assign
effects to each cue that is imported from a non ShowSim system, since there is
no reliable way to automatically guess the correct effect due to the endless
variations of effect descriptions, abbreviations and order of wording.
NOTE: if you are importing both inventory and show data from your former scripting
software and the shows reference product numbers from the inventory, then
importing and setting up the inventory first would allow the shows to import
with the correct effects. This is
because imported shows that reference product numbers will cross reference your
inventory database and use whatever effect you have assigned to that product
number.
If the import operation is initiated from the File menu, then the show will open for
editing once the import is complete. When an import is initiated from the Show
Manager, the manager will show the new show in the show list without actually
opening it.