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The first
time you run ShowSim following a new install, you will see some effects and
shows being loaded into the system. This
is a one-time load that populates the database with the standard stock effect
library and several demo shows. Following
the first run, there will be no load process and the program will launch the
Show Manager screen after startup.
The image below
shows the layout of the main screen components when no tools or other windows
are open. The central black area of the
screen is your sky canvas, which is where the simulation will take place. Various
tools and utility windows will float
above this canvas while you work, allowing you to quickly view parts of your
shows or even single effects rapidly.
Clicking on any part of the canvas with your mouse will also launch
random effects, which can be an addicting habit if you are not careful!

The main screen layout.
Most
functionality in ShowSim can be accessed via two tool bars that appear at the
top and bottom of the screen. The bottom
tool bar is used to control the simulator, with a standard VCR type player
controls and a position slider. The top
tool bar is divided into three functional sections: 1) accessing system
functions, 2) setting time format and 3) creating shows. The
show buttons will only appear when a show
has been loaded from the Show Manager.
A standard
menu bar is also located at the top of the screen, which can also be used to
access all the functionality in ShowSim.
Tools that are not used very often are only available from the menu
bar,
such as the Effect Library Manager under the
View menu.
The system
buttons on the tool bar are always visible, since they deal with functions that
are not tied to a specific show. The
table below shows the icon for each button and what it does. Clicking
on the text links will direct you to more detailed
information about each subject.
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The show setup window is a form
containing all the paramaters needed to create a new show. These same
parameters can also be changed later from the show settings window. |
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The show manager is where you will
access all your shows. Information about each show can be quickly accessed, and
show data can be imorted, exported, deleted or cloned from this screen as well. |
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The effect browser is a crucial tool
that allows rapid show creation by making effects easy to find, visually test
and insert into your shows. The inventory, clipboard and all effect editors are
accessed from this tool. |
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The inventory manager allows you to
manage multiple inventory databases, deduct show materials from stock, look at
statistics and more. |
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The inventory editor is where actual
details about each stock item are entered into the database. |
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The inventory alert tool allows you to
easily examine your inventory for shortages, re-order triggers and missing data
accross multiple databases. |
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The mortar inventory form allows you to
specify how many racks you have in stock, as well as how many guns are in each
rack. This information is used to generate rack counts in the show reports |
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Clicking this button will auto-arrange
the open windows on your screen so that they tile to fill the entire screen
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The time
format selection box is used to specify one of five common time formats used
when displaying times. The format
specified here will be used for all cue times in the cue editor, printed
reports, time clock display and when
dragging cues on the time line. The time
format can be changed at any time without affecting the accuracy of recorded
cue times, since all internal time formats are stored in the highest resolution
format to eliminate rounding errors.
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This is the highest resolution time
setting, which is also the internal resolution that ShowSim uses for all times
regardless of the output time format
Time values are accurate to within .01 seconds. |
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This common time format, also called
"Standard" in some systems, is accurate to within .1 seconds. |
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The fractional seconds of this time
format are represented by frame numbers ranging from 0 to 23.
Thus the accuracy of this format is 1/24th of second ( .0417 seconds ). The first frame
begins with zero, while the 24th frame appears as 23.
For example, a time of exactly 5.96 seconds would be represented as 00:00:05.23. |
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The fractional seconds of this time
format are represented by frame numbers ranging from 0 to 24.
Thus the accuracy of this format is 1/25th of second ( .04 seconds ). The first frame
begins with zero, while the 25th frame appears as 24.
For example, a time of exactly 5.96 seconds would be represented as 00:00:05.24. |
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The fractional seconds of this time
format are represented by frame numbers ranging from 0 to 29.
Thus the accuracy of this format is 1/30th of second ( .033 seconds ). The first frame
begins with zero, while the 30th frame appears as 29.
For example, a time of exactly 5.96 seconds would be represented as 00:00:05.29. |
The cost
tracker keeps a running total on the selling price of all items used in your
show as you build it. When you first
create a new show, it will be zero dollars.
Each time you add one or more effects to your show, the cost is updated
to reflect the changes. This continuous
price
feedback helps you to regulate product density in order to prevent the show
cost from exceeding a fixed budget.
The show
tool buttons will become visible after you have opened a show for editing using
the Show Manager. These are used to
launch
all the major tool panels you will need when building a show.
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Places the main screen in fire position
edit mode. In this mode, firing positions can be created, reloacated and
deleted at any time. |
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The cue editor is the tabular list of cues where most of the show creation
process takes place. This window is most often used
in conjunction with the Effect Browser and Time Line tools while creating a
show.
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The firing panel is a 3D simulation of a typical manual firing panel that can
be used to fire the show
by flipping switches. This tool is typically used to practice fire manual
shows, but it can also be
used to record fire times to the database.
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The time line tool is one of the most important tools for easily placing cues
to music.
The scrolling display shows both music data and time data, with adjustable cue
markers overlayed
onto the graph. New cues are easily added by double-clicking directly on the
graph at the desired location.
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This form displays all the settings for the currently active show. This is
where the background image,
music soundtrack, default prefire times, cues per module and other settings can
be changed at any time.
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This option is used to output your show data into one of the many firing system formats available. This is also how you can make a complete .sho file containing your show data for the purposes of sending the show to someone else or backing it up. Note that the Backup feature on the File menu is the preferred method of creating backups for all your data in one operation, while the export option is good for saving shows one at a time. |
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This utility allows you to preview and print five different kinds of reports,
including show summary statistics,
setup reports, chain fusing list, product list and firing script.
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The
simulator control bar at the bottom of the screen is used to start, stop, pause
and scroll the play position of your shows.
There are also sound control buttons to make the design process a little
quieter when testing.
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Stops the currently playing show and rewinds play position back to the
beginning.
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Stops the currently playing show, or any other long running effect test such as
a cake or gerb.
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Pauses the currently playing show and freezes the current simulation graphics
into a still frame.
The Play button must be used to resume from a Pause.
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Starts playing the simulation from the current play position.
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This button begins playing the show from the beginning in video mode, which is useful
when you are using an external DVD recorder to burn a copy of your simulated show. Video mode
begins the simulation in full-screen mode with a title screen showing the show title and your company name.
When the show is complete, the scripting interface will not automatically return until you click on the screen,
giving you time to stop your DVD recorder for a clean finish to the video.
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Used to toggle sound effects on and off.
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Used to toggle music on and off.
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Used to open the volume control panel.
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